Sony Ericsson, a joint-venture between Ericsson and Sony, reportedly plans to release a PlayStation-branded phone featuring Android 3.0 operating system in the coming months or quarters. The phone has already been pictured presumably by outsiders of the company, so the plan seems to be solid.

The first ever PlayStation phone will resemble PSP Go portable game console, but will feature Qualcomm Snapdragon MSM8655 system-on-chip clocked at 1.0GHz, 512MB of RAM, 1GB of ROM and so on, according to Engadget web-site. The smartphone that will reportedly be based on heavily customized version of Android 3.0 “Gingerbread” operating system will feature 3.7″ - 4.1″ screen similar to that of PSPgo.

My comment on this … yuck. The design that is. I do not like the gray color on the body of the PSP Go’s console. While having it as a phone is a plus because of the Android O.S., its physical looks do not appeal to me. That is just me though, what about you? What do you think of the PSP Phone?

Like the original, Tomb Raider: Anniversary follows the same basic tale of Lara’s hunt for the Scion of Atlantis as she does battle with conniving businesswoman Jacqueline Natlas and her various henchmen. You will explore ancient tombs and forgotten cities in Peru, Greece and or Egypt while performing plenty of death-defying acrobatics as you work your way through massive, ancient and often deadly puzzles.

This is actually the very first Tomb Raider game I have played in any console. Control issues aside which is unpleasant when fighting against enemies like wolves and bears, Tomb Raider: Anniversary remains a dynamic and exciting adventure. And while I am still in the early stages of the game, at least there are not much wild animals running amuck. I did see a photo of Lara fighting against a dinosaur so I am guessing that will appear near the end of the game.

I can compare this game to Prince of Persia where there are a lot of acrobatics, jumping, swinging and diving. While Prince of Persia did feature more enemies than Tomb Raider, the overall game play controlling Lara is alright. At least I do not feel dizzy after some minutes in playing the game. The sound adds an eerie atmosphere to wherever Lara goes.

I have never played any Transformers game in the PSP so when I chanced upon Transformers: Revenge of the Fallen based on the hit movie, I was overly excited to download and try it out. This third-person run-and-gun shooter game is bad … and boring.

You cannot transform at will, only when you activate your special powerup move will your character be able to transform. Then you will have to watch a few seconds worth of action scene from that powerup before your character transforms back to robot mode and that’s it. You cannot manually control your chosen robot at will to transform to vehicle and back. Plus, I was pissed when I played the Demolisher character of the Decepticons. This character suddenly turns itself 180 degrees even when I did not do anything to make it turn around. Add the game’s unwieldy character movement control and this game totally sucks.

While the game follows the movie’s plot and storyline, the fact that you have to switch between Autobot and Decepticon campaign after almost every mission is accomplished is annoying. It has been only a few levels that I played this game and I totally lost my appetite for it. Transformers fans may not care what the game offers but this is a disappointing game.

Time to surf for cheat codes so I can finish this game up and go on to the next game …

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